Music4Games: Features

Latest Features from Music4Games
Latest Features from Music4Games

Killzone 2 Recording Sessions at Abbey Road Studios: Interview with Guerrilla Games Sound Director Mario Lavin and Sound Designer Lucas van Tol
Latest Features from Music4Games
Killzone 2 Recording Sessions at Abbey Road Studios: Interview with composer Joris de Man, executive producer Marc Canham, and conductor Jonathan Williams
Latest Features from Music4Games
Behind SEGA of Japan's orchestra recording sessions in Los Angeles
Latest Features from Music4Games
In The Studio with Hitoshi Sakimoto
Latest Features from Music4Games
Behind the Music of Resistance 2 : Interview with Composer Boris Salchow and Insomniac Games Audio Director Paul Mudra
Latest Features from Music4Games
In The Studio with Stuart Chatwood
Latest Features from Music4Games
Making Music Interactive: Elaboration of the Feature Set in Wwise by Louis-Xavier Buffoni, software developer at Audiokinetic
Latest Features from Music4Games
The Rise of the Commercially Viable Game Soundtrack Remix
Latest Features from Music4Games
In The Studio with Doyle Donehoo
Latest Features from Music4Games
Behind the Music of Call of Duty: World at War
Latest Features from Music4Games
Interview with Mirror's Edge Music Composer Magnus Birgersson (aka Solar Fields)
Latest Features from Music4Games
The Music of Dead Space: Interview with Composer Jason Graves
Latest Features from Music4Games
Behind the Music of Gears of War 2: Interview with Composer Steve Jablonsky and Epic Games Audio Director Mike Larson
Latest Features from Music4Games
Fable II Orchestra and Choir Recording Session - Report by Lionhead Head of Music and Composer Russell Shaw
Latest Features from Music4Games